Current status: Enjoying how easy it was to make maps back in the day with Marathon Infinity and the included map editor Forge. The Marathon games weren't true 3D but 2.5D, so the map-making process was really simple! You'd start with a top-down view, put the outlines in of where the polyons should go, then fill them, set the ceiling and floor heights, and then go into Visual Mode for texturing and light levels.
Posted on
22 December 2019, 16:18