A full two months after the last game (oops), we had @wobin over for another Warhammer Quest game! We did another Deliverance journey, where you need to stay ahead of the Suffocating Gravetide curse and warn the citizens of its approach, and we absolutely smashed it despite the Vargskyr making an appearance. We found from the last one of these we did that as long as you can get sufficiently ahead at the beginning it's not too much trouble to keep clear of the Gravetide, it's when you get stuck fighting hostiles and can't make any forward progress that you really end up in trouble.
To be fair, @yayKM's character was VERY heavily wounded in that fight, but thankfully I had a very convenient healing potion equipment I was able to give her and she rolled very well and was able to recover all the wounds she'd lost. We did a lot better this game, everyone ended up inspired, and my dwarf Dagnai singlehandedly faced down an entire room of zombies and skeletons and took most of them out, barely taking a scratch in return!
The next game is going to be a rough start though, I rolled EXTREMELY poorly on the event table at the end of the game, and THE big bad, Radukar the Wolf, is going to make an appearance at the beginning of next game despite him ordinarily not showing up until we're Level 3 (we're Level 2 right now). 😬