I took my shiny new Intercession squad out for the first time tonight and was victorious, winning 16-11 over the filthy Chaos cultist heretics! It was definitely an awful start though, absolutely atrocious dice rolling. At the start of turn two, my leader Sister Sarine fired her plasma pistol and of the four dice hitting on 3+, only ONE was a success (which was duly saved). Then she charged into combat, rolled five dice that would normally hit on 2+ but needed 3+ instead because of an aura effect the Chaos mutant I was fighting had, and EVERY SINGLE dice was a 2. 😑 She and my grenadier Sister Decimica ended up getting killed within the first couple of activations of turn two, and two of the giant mutated Chaos Torments had spawned and it was looking very bad. Fortunately after that I was able to rally a bit and my dice rolling turned around, and player of the match goes to my remaining Assault Intercessor Sister Genevane who accounted for two Blessed Blades, a cultist, AND one of the huge Chaos Mutants. Being able to move a full six inches — actually seven because I took the Chapter Tactic that gives an extra inch of movement — instead of the slow plodding four of the Death Guard meant I was able to move around the map a fair bit more, and the bulk of my victory points ended up being from scoring objectives. I definitely enjoyed playing the Intercession team and they don't have _too_ many things to remember. I think my plan is going to be to pretty much take the exact same equipment and tac-ops each time until I get a proper handle on them.
Posted on 14 April 2024, 23:19