Another Sunday, another game of Kill Team!
I didn't actually play tonight because I didn't have a great night's sleep last night and absolutely did not have the mental capacity for it, but I DID supply the terrain and it looked absolutely fantastic. It was Plague Bearers vs. converted Skaven Adeptus Mechanicus, but because there were 12 Plague Bearers and 11 AdMech we only got through two turns, final score was 5-4.
We went out to visit @scarydan and their lovely partner today, and brought good ol' Munchkin. Super-close game, we had everyone at Level 9 and @scarydan's partner who had never played before ended up winning!
We continued our Warhammer Quest campaign today with @wobin by defeating the mighty Vargskyr!
It was a very interesting variation on the standard journeys: instead of the hostiles we faced being randomly selected from the encounter deck, we started out with all six corpse rats and all six dire bats, divided into two groups, plus the Vargskyr itself. The Vargskyr didn't start on the battlefield and they represented it striking stealthily from the shadows by making its activation involve rolling the D12 and whichever of the lychgates (the red door things on the edges of the tiles) was on the die, the hero closest to that would just straight up take a damage, no saving throw or anything. To actually get it to come out in order to damage it, you had to get to the "mysterious objects", which are the skeletons and the columns with the raven on top, at which point it'd pop out and absolutely wallop the hero that activated it, then vanish as soon as any damage was done to it, and you'd have to get to the next mysterious object, and so on.
It started out looking VERY rough, almost everyone was at half health quite quickly, but thankfully we were able to rally and once we got through the initial hostiles that started on the battlefield we had some very lucky rolling where the hostiles _didn't_ respawn when it was their turn to activate. After that it was a case of getting enough damage onto the Vargskyr which we were able to do (and once all the mysterious objects were gone it'd remain on the battlefield so we could really wail on it).
So now we're all at Level 2, so there'll be more hostiles to face, and the Vargskyr will actually potentially come back as one of the hostiles drawn from the encounter deck when we play our next regular game! 😬
Another game of Warhammer Underworlds, @yayKM took the Gorechosen of Dromm again and after last game I realised that horde warbands really don't work against the Gorechosen so I went for the undead majesty of the vampires of the Crimson Court.
It wasn't looking great for the vampires at the end of Turn 2, but a couple of lucky rolls on my part meant the game ended up with none of my vampires dead, all three of the Gorechosen wiped off the board, and I ended up winning 14-8.
Sunday night Kill Team tonight was a three-player match, Death Guard versus the Space Marines of Strike Force Justinian versus a Tyranid squad of just Genestealers, on the Gallowdark map. My friend who was playing Genestealers actually used the xenomorph miniatures from one of Aliens games and it looked SO COOL having them lurking around inside an old ruined starship!
We only got through three turns rather than the full four, the Genestealers won 5:4:4, but it really could have gone any way, and I was in with a pretty solid shot of winning if we'd had time to play the final turn. Most ridiculous moment of the game was one of my regular Death Guard Warriors being on two wounds left, getting smacked in the face for five melee damage from a Genestealer, and rolling FOUR successful Disgustingly Resilient rolls so he only took one wound so he had a chance to hit back and take the Genestealer down from its starting 8 wounds down to 3. There was also a very cinematic moment of the Genestealer leader fighting in close combat against the Space Marine leader (the Space Marine leader got utterly shredded).
@yayKM and I started a new campaign of Warhammer Quest with the last four heroes this afternoon! @yayKM went with the two heavy hitters and so I took Qulathis the Exile and Octren Glimscry who are are much more fragile but can still deal a reasonable amount of damage. We began with a Scavenge journey in order to start gearing up early, there were a few rough moments and some terrible early rolling, but we actually managed to get all four heroes inspired—which we've never done before—and ended up with some good equipment out of it! Lore-wise the location we started out in was the Ven Alten estate, Ven Alten being the family of one of the heroes @yayKM is playing.
And pleasingly, with the rest of the zombies and bats fully painted, we didn't need to resort to ANY unpainted miniatures at all!
Had a game of Kill Team tonight, my trusty Death Guard versus the Space Marine Intercession squad. I lost 17-14, but it really could have gone either way. I was let down at the very end by the Death Guard's lack of movement, and I can take solace in the fact that I completely wiped the Space Marines off the board. 😛
I think I might FINALLY make use of the female Space Marine-looking heads I bought almost two years ago (https://virtualwolf.org/media/posts/1966) and put together an Intercession squad myself, because that squad is apparently a pretty good one to use to really get used to the rules (I've played a reasonable amount but just CANNOT keep in my head all the ploys and TacOps, I don't know what it is but I just can't do it).
I'm still playing my Warlock, but I decided I wanted to start a new character and really just get up close and hit things, so I've made a Dwarf Barbarian. 😁 I cranked the "Maturity" slider up to about half way, so she's a grizzled veteran who has Seen Things.
We went over to @[email protected]'s this afternoon to introduce him to Warhammer Underworlds! He played Morgok's Krushas, @yayKM had the Gorechosen of Dromm, and I played Skittershank's Clawpack, which in retrospect was a terrible choice because the Clawpack inspire by killing enemy leaders, and both the enemy leaders had 5 wounds. I was also extremely let down by multiple poor rolls, and @[email protected] ended up winning at 17-15-5. Definitely keen for another game soon, but I'll definitely NOT be taking the Clawpack again against those two warbands. 😛
One of my little Skaven minions got HORRIBLY ganged up on by all three of the Krushas, he weathered two of their attacks but sadly couldn't make the final one and ended up getting extremely squished.