Our oven died last week, we had a guy out to fix it this morning and rather than having Beanie in the house barking the entire time and deafening everyone, I took him out for a nice leafy walk while it was being done. And bonus, by 8:30am I'd closed the exercise ring on my Apple Watch. 😛
We continued our Warhammer Quest campaign today with @wobin by defeating the mighty Vargskyr!
It was a very interesting variation on the standard journeys: instead of the hostiles we faced being randomly selected from the encounter deck, we started out with all six corpse rats and all six dire bats, divided into two groups, plus the Vargskyr itself. The Vargskyr didn't start on the battlefield and they represented it striking stealthily from the shadows by making its activation involve rolling the D12 and whichever of the lychgates (the red door things on the edges of the tiles) was on the die, the hero closest to that would just straight up take a damage, no saving throw or anything. To actually get it to come out in order to damage it, you had to get to the "mysterious objects", which are the skeletons and the columns with the raven on top, at which point it'd pop out and absolutely wallop the hero that activated it, then vanish as soon as any damage was done to it, and you'd have to get to the next mysterious object, and so on.
It started out looking VERY rough, almost everyone was at half health quite quickly, but thankfully we were able to rally and once we got through the initial hostiles that started on the battlefield we had some very lucky rolling where the hostiles _didn't_ respawn when it was their turn to activate. After that it was a case of getting enough damage onto the Vargskyr which we were able to do (and once all the mysterious objects were gone it'd remain on the battlefield so we could really wail on it).
So now we're all at Level 2, so there'll be more hostiles to face, and the Vargskyr will actually potentially come back as one of the hostiles drawn from the encounter deck when we play our next regular game! 😬
Man, the view from our office never gets old. (Though I also thoroughly enjoy NOT be required to come in, I should point out.)
We had a team dinner tonight at Long Chim and it was absolutely spectacular, and lots of fun conversations with co-workers. A++ would team dinner again.
I'm in the office today for a team event, we ordered in a bunch of pastry-type stuff for a celebration in the morning and were originally planning on going to the beach but changed that plan yesterday after seeing the weather. So we managed to get a reservation to go indoor go-karting, got on the train at Wynyard and weren't even at Town Hall when the organiser got a call from the go-karting place saying it was cancelled because they were flooded. >_<
My Kill Team terrain is DONE! Absolutely fucking stoked at how good it looks, I even painted the screens up to look like, well, screens! Other than the screens, all I did to the rest of it was a drybrush of Ironbreaker plus the rust pigment. I wasn't looking forward to having to individually apply pigment fixer to everything but fortunately using a solid thick coat of matte varnish via the airbrush has done the trick just as well, and with far less effort. The hazard stripes above the doors look so good too, and I made sure I dabbed them with rust pigment so they looked properly worn like the rest of it.
Another game of Warhammer Underworlds, @yayKM took the Gorechosen of Dromm again and after last game I realised that horde warbands really don't work against the Gorechosen so I went for the undead majesty of the vampires of the Crimson Court.
It wasn't looking great for the vampires at the end of Turn 2, but a couple of lucky rolls on my part meant the game ended up with none of my vampires dead, all three of the Gorechosen wiped off the board, and I ended up winning 14-8.